
Fans of Metal Gear Solid were equal parts excited and disappointed to hear that the newest game in the series (or rather, the newest one to be written and directed by series creator Hideo Kojima) would be a PSP exclusive. On one hand, it was a new MGS! On the other hand, the PSP has its limitations, and gamers feared that these limitations would take away from the experience.
The demo was released just a couple days ago for download, and after having played it I can proudly say: This is going to be the real deal. The graphics are stunning for a PSP game, and the controls work very smoothly. Unlike Metal Gear Ac!d, or Metal Gear: Portable Ops, which both sacrificed certain gameplay aspects in order to run the game on the PSP, Peace Walker has managed to arrange the controls in a way that gives close to the level of control of Metal Gear Solid 4. Gone is the first person mode, and the crawling (at least in the demo), but from what I have played these features are unnecessary. Mastering the controls takes a little bit of practice, but they are fairly straightforward and easy to use.
The cutscenes switch beeetween 3D and animated comic-book style drawings. It looks beautiful, but because I cannot read or understand Japanese I wasn't able to tell what was going on, storywise.
I did not have a chance to try out the co-op modes, but if I get the chance I will add my impressions to this review.
In many ways this is a huge improvement from Portable Ops, and from the looks of this demo it will be able to make a name for itself among the console versions.
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